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SameBoy

About SameBoy

SameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator, written in portable C. It has a native Cocoa frontend for macOS, an SDL frontend for other operating systems, and a libretro core. It also includes a text-based debugger with an expression evaluator. Features common to both Cocoa and SDL versions: - Supports Game Boy (DMG) and Game Boy Color (CGB) emulation - Lets you choose the model you want to emulate regardless of ROM - High quality 96KHz audio - Battery save support - Save states - Advanced text-based debugger with an expression evaluator, disassembler, conditional breakpoints, conditional watchpoints, backtracing and other features - Extremely high accuracy - Emulates PCM_12 and PCM_34 registers - T-cycle accurate emulation of LCD timing effects, supporting the Demotronic trick, Prehistorik Man, GBVideoPlayer and other tech demos - Real time clock emulation - Retina/High DPI display support, allowing a wider range of scaling factors without artifacts - Optional frame blending (Requires OpenGL 3.2 or later) - Several scaling algorithms (Including exclusive algorithms like OmniScale and Anti-aliased Scale2x; Requires OpenGL 3.2 or later or Metal)

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Information

PublisherLIJI32
Version1.0.3
Package IDLIJI32.SameBoy
Released date
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