Vulkan SDK
About Vulkan SDK
The Khronos Vulkan API is an explicit, low-overhead, cross-platform graphics and compute API. Vulkan provides applications with control over the system execution and the system memory to maximize application efficiency on a wide variety of devices from PCs and consoles to mobile phones and embedded platforms. The Vulkan SDK enables Vulkan developers to develop Vulkan applications. It includes: - Vulkan API usage validation thanks to the Khronos Validation layer. - Vulkan Layers configuration thanks to Vulkan Configurator. - SPIR-V Shader compilation, optimization and validation tools such as slang, DXC, SPIRV Reflect, and SPIRV-cross. See the SPIR-V Toolchain document for a complete list of the tools included. - Vulkan API capture and replay for Vulkan debugging thanks to GFXReconstruct. - Vulkan Capabilities Viewer. The new and perfered way to identify your devices capabilities, and contribute to an open source database of GPU capabilities. - Third-party libraries and tools such as GLM, SDL, Volk, and VMA.
Information
| Publisher | LunarG Inc. |
|---|---|
| Version | 1.4.357.0 |
| Package ID | KhronosGroup.VulkanSDK |
| Released date | |
| Website | View Site |
| Source | View Source |